Server Info
Experience Stages
01 Level to 20 Level 15x
21 Level to 40 Level 10x
41 Level to 60 Level 5x
61 Level to 80 Level 4x
81 Level to 100 Level 3x
101+ Level 2x


Skills 2x
Magic Level 2x
Loot Custom


Bonus Experience 
Sharing experience will give additional experience depending on the party size and vocations.

Activating shared experience among character of:

        Same vocation: 20%
        2 different vocations: 30%
        3 different vocations: 60%
        4 different vocations: 100%


Frag System
White Skull 15 minutes
Red Skull 7 days
Frags to Red Skull 3 kills in a day (15 in a week and 30 in a month)
Frags to Banishment 6 kills in a day (30 in a week and 60 in a month)
Ban Time (Account) 3 days


Server Info
World Type Open PvP
Client Version Olders 8.0
Location United States


General Information
Server Save 07:30 GMT -3
Premium Account Everyone is PREMIUM!
Promotion Free Account
Outfits Free Account
Boats and Spells Free Account
PZ Lock 15 Minutes
War System PvP-Enforced
Cast System without Password +5% Experience
Protection Level Rookgaard
Protection Zones Only Boats (Carpets: NO)
Loot Message Configurable Yes (!loot on/off)
Level to Buy House Level 50 / Only House Coins
Depot Limit 6000 Items
Level to Create Guild Level 20
Stamina No
Trainers Yes
Desert Quest Solo Yes
No stairjump exhaust Yes
Bank system: Deposit and Withdraw Yes
Auto raids with the possibility to loot rare items Yes
Do member of the same Guild open White Skull? No
Can I lost my Items if I lose my House with my Depot Full? Yes


Anti Skull Bashing

Caso um jogador atacar um membro de uma Guild que esteja (White Skull or Red Skull) e pegar (Yellow Skull), todos os membros da Guild da tela poderão ver que ele está de (Yellow Skull) e não somente o personagem que ele atacou. Esse sistema tem como objetivo evitar o entrosamento de uma batalha em andamento.

If a player attack a member of some Guild that has (White Skull or Red Skull) and got (Yellow Skull), everyone from his Guild that his in their screen will be able to see that he has (Yellow Skull) and not only the guy that he attacked. This system was made to avoid intruders into the battles.


Protection System (Guilds)

O jogador que completar os requisitos abaixo, poderão matar personagens que tenham 50% do seu level sem penalidades para nenhum dos lados.


  • O jogador deve ser membro de uma guild.
  • O jogador deve possuir 4 ou mais membros da mesma guild na tela.
  • O jogador e os membros da guild devem possuir level igual ou superior a 50.


  • O jogador não deve possuir nenhuma Skull.
  • O Jogador que estiver sendo protegido pelo sistema, não perdera experiencia ou level em caso de morte nas condicoes acima. O Personagem apenas será teleportado para o templo.

ATENÇÃO: Jogadores que abusarem do novo sistema matando jogadores mais fracos, terão a sua conta banida por 7 dias após analise de um gamemaster.

The player who completes the requirements below, will be able to kill characters that have 50% of their level without punishments for both sides.


  • The player must be a member of a guild.
  • The player must have 4 or more members of the same guild on the screen.
  • The player and the guild members must be level equal or more than 50.


  • The player must not have any Skull.
  • The Player who is being protected by the system, will not lose experience or level in case of death in the conditions above. The Character will only be teleported to the temple.

ATTENTION: Players who abuse of the new system by killing weaker players just for funny will have their account banned for 7 days.


There are 5 different blessings:
The Spiritual Shielding, south of Thais.
The Embrace of Tibia, north of Carlin.
The Fire of the Suns, just below Ab'Dendriel.
The Wisdom of Solitude, on Nordag's Island.
The Spark of the Phoenix, inside Kazordoon. First Kawill then Pydar.
 A character loses 10% of his experience when he dies, but Promoted players only loses 7%. Each blessing decreases the percentage by 1%, so the least possible experience a player can lose upon death is 2%, with blessings and promotion. After death a character will lose all blessings.


Vocation HP Seconds Vocation Mana Seconds
Elite Knight 2 2 sec Elite Knight 4 4 sec
Knight 2 3 sec Knight 4 6 sec
Royal Paladin 2 3 sec Royal Paladin 4 3 sec
Paladin 2 4 sec Paladin 4 4 sec
Master Sorcerer 2 4 sec Master Sorcerer 4 2 sec
Sorcerer 2 6 sec Sorcerer 4 3 sec
Elder Druid 2 4 sec Elder Druid 4 2 sec
Druid 2 6 sec Druid 4 3 sec
Char Bazaar
Sell and buy characters