Itens changes Olders 01.25
Foi feita uma completa reformulação nos itens, mudando principalmente as proteções físicas. Em sumo, a progressão das proteções diminuiu significativamente, fazendo o melhor set de proteção ter uma diminuição de cerca de 13% de proteção física. Seguem todas as alterações de itens:
A complete overhaul of the items has been made, primarily changing the physical protections. In summary, the progression of protections has been significantly reduced, resulting in the best protection set having a decrease of approximately 13% in physical protection. Below are all the item changes:
Helmets:
Horned Helmet - +1 ml, +10 speed, 5% energy --> +1 ml, +10 speed, 5% energy, 2% physical
Graff Helmet - 4% physical, 5% life drain, +6 speed --> 3% physical 5% life drain, +6 speed
Graff Hat - 4% physical, 5% life drain, +1 ml --> 3% physical, 5% life drain, +1 ml
Elite Draken Helmet - 5% physical, +1 distance --> 3% physical, +1 distance
Olders Helmet - 5% physical, 5% exp --> 3% physical, 5% exp
Golden Helmet - 6% physical, 10% fire --> 4% physical, 10% fire (11 armor)
Osyluth Helmet - 7% physical, 5% energy --> 5% physical, 5% energy (11 armor)
The Baron's Helmet - 7% physical, 5% poison --> 5% physical, 5% poison (11 armor)
The Count's Gugel - 8% physical, 5% poison, +2 ml --> 6% physical, 5% poison, +2 ml
The Count's Helmet - 8% physical, 5% poison, +10 speed --> 6% physical, 5% poison, +10 speed (11 armor)
Armors:
Graff Armor - 6% physical, 5% life drain, +6 speed --> 5% physical, 5% life drain, +6 speed
Robe of Underworld - 10% physical --> 5% physical
Divine Plate - 10% phyisical --> 6% physical
Osyluth Armor - 9% physical, 5% energy --> 6% physical, 5% energy (17 armor)
The Baron's Armor - 9% physical, 5% poison --> 6% physical, 5% poison (17 armor)
The Count's Armor - 10% physical, 5% poison, +10 speed --> 7% physical, 5% poison, +10 speed (17 armor)
The Count's Coat - 10% physical, 5% poison, +2 ml --> 7% physical, 5% poison, +2 ml
Legs:
Demon Legs - 5% physical, 5% fire --> 4% physical, 8% fire
Osyluth Legs - 7% physical, 5% energy --> 5% physical, 5% energy (10 armor)
The Baron's Legs - 7% physical, 5% poison --> 5% physical, 5% poison (10 armor)
The Count's Legs - 8% physical, 5% poison, +10 speed --> 6% physical, 5% poison, +10 speed (10 armor)
The Count's Culottes - 8% physical, 5% poison, +1 ml --> 6% physical, 5% poison, +1 ml
Boots:
Golden Boots - 5% physical, +40 speed --> 4% physical, +40 speed
Osyluth Boots - 5% physical, 5% energy, +50 speed --> 4% physical, 5% energy, +50 speed (4 Armor)
The Baron's Boots - 5% physical, 5% poison, +50 speed --> 4% physical, 5% poison, +50 speed (4 Armor)
The Count's Boots - 6% physical, 5% poison, +60 speed --> 5% physical, 5% poison, +60 speed (4 Armor)
Shields:
Graff Shield - 5% physical, 5% life drain, +6 speed --> 4% physical, 5% life drain, +6 speed (38 def)
Osyluth Shield - 7% physical, 5% energy --> 5% physical, 5% energy (38 def)
The Baron's Shield - 7% physical, 5% poison --> 5% physical, 5% poison (38 def)
The Count's Shield - 8% physical, 5% poison, +10 speed --> 6% physical, 5% poison, +10 speed (38 def)
Spellbooks:
Osyluth Spellbook - +4 ml, 5% physical, 5% energy --> +4 ml, 4% physical, 4% energy
The Baron's Spellbook - +4 ml, 5% physical, 5% poison --> +4 ml, 4% physical, 4% poison
The Count's Spellbook - +5 ml, 6% physical, 5% poison --> +5 ml, 5% physical, 5% poison
Extra Slots:
Quiver of Protection - +3 distance, 4% physical, 5% energy --> +3 distance, 3% physical, 5% energy
Sphere of Protection - 4% physical, 5% energy --> 3% physical, 5% energy
Mossy Quiver - +3 dist, +20 speed, 5% physical, 5% poison --> +3 dist, +20 speed, 4% physical, 5% poison
Mossy Core - +3 melee, +20 speed, 4% physical, 5% poison --> +3 melee, +20 speed, 4% physical, 5% poison
Mossy Jar - +3 ml, +10 speed, 5% physical, 5% poison --> +3 ml, +10 speed, 4% physical, 5% poison